WEEK 3 (video games)
Design a game using Twine, Flowlab, gDevelop, or another game engine of your choice. Your game should be:
- Short
- a few minutes of gameplay is fine
- a few seconds is also fine if it fits the themes of your game
- there is no specific time limit, but anything approaching an hour is most likely overkill
- Meaningful
- your game should tell the player something
- this doesn’t mean it needs a narrative or even formal representation — plenty of art has neither and still “says something” to the viewer